L22. Reflection: Bouncing Light
Light and Optics
R-report
L22. Reflection: Bouncing Light
Why does a flashlight aimed at a mirror send a bright spot to a wall in a predictable direction?
A small classroom puzzle: the glint on the wall
Try this short observation: in a dim room, tape a sheet of white paper to the wall, hold a small mirror on the table, and aim a flashlight so the beam hits the mirror. The bright spot that appears on the paper moves when you tilt the mirror. This simple glint is the lesson’s phenomenon: light leaving the flashlight hits the mirror, then leaves the mirror and travels to the wall. We won’t re-teach everything from "What Is Light?" here — just remember one small idea you already learned: for many purposes, light travels in straight lines and we can represent those straight paths as rays. Using that ray model lets us predict where the glint will appear when the mirror angle changes.
The ray model and the law of reflection
The law of reflection is the core rule that controls how a beam bounces off a smooth surface. In words it says: the angle the incoming ray makes with an imaginary perpendicular to the surface equals the angle of the outgoing ray on the other side of that perpendicular. This rule works reliably for plane (flat) mirrors and is a very simple prediction tool.
- Incident ray — the incoming beam that strikes the mirror. Normal — an imaginary line perpendicular to the mirror at the point of contact. Reflected ray — the outgoing beam after bouncing; angle measured from the normal equals the incident angle.
Classroom investigation: measure the angles
You can test the law of reflection in five minutes. Use a flashlight, a small flat mirror, a protractor, and a sheet of paper. Mark the mirror’s position on the paper, draw the mirror line, and sketch a normal at the point where the beam will hit. Shine the flashlight to make a visible incident beam line on the paper, and trace both the incoming and outgoing rays. Measure the angle between the incident ray and the normal, then measure the reflected angle. You should find the two angles match within your measurement error. After you see the law hold for a flat mirror, try the same with a shiny spoon (a curved surface). The reflected rays still follow the local law (angle in = angle out at each tiny spot), but curved shapes change the direction of each reflected ray so that curved mirrors can focus or spread light in useful ways.
- Set up: tape paper down, mark mirror line, draw normal at center point. Trace flashlight beam as incident ray and the spot location for reflected ray. Measure both angles with a protractor; compare results.
Why surface shape and roughness matter — quick comparison
Not all reflections look like a crisp mirror glint. Two short contrasts help make sense of everyday reflections. First, a smooth shiny surface produces specular reflection: rays stay organized and form clear images or bright glints. Second, a rough surface produces diffuse reflection: incoming rays scatter in many directions and the surface looks evenly lit but doesn’t form a clear image. Curved mirrors (like concave or convex) change how reflected rays converge or diverge. Concave mirrors can gather rays and make bright focused spots or even real inverted images when the object is far enough away. Convex mirrors spread rays so you see a smaller, wider field — useful for store security mirrors or car side mirrors.
Putting it together: predict, test, and apply
The simple rule angle in = angle out (the law of reflection) and the ray model let you predict where a reflected beam will go. That prediction works for small experiments with flashlights and mirrors and explains many everyday tools: flat mirrors give true-size virtual images, concave mirrors can focus light, and convex mirrors widen your view.
Try this short exploration at home: use a mirror and a piece of cardboard with a small hole to trace incident and reflected rays. Change the mirror angle and predict where the bright spot moves. Measuring angles and comparing them to your prediction is a fast way to build confidence that the ray model and law of reflection really describe how light bounces.
Key ideas in this lesson
- Light can be modeled as straight rays for predicting reflection.
- Law of reflection: angle of incidence = angle of reflection (both measured from the normal).
- Specular reflection from smooth surfaces makes clear glints and images; diffuse reflection scatters light.
- Curved mirrors change ray directions: concave can focus, convex spreads and shows a wider view.
- A quick flashlight-and-mirror test shows the law in action and helps predict where reflected light will go.

